19. VR For Our Ears: – Dynamic 3D Binaural Audio. How Dirac is Optimizing the Future Sound Systems to Offer the Ultimate Listening Experience. In conversation with Mathias Johansson, Co-Founder & CPO at Dirac.

19. VR For Our Ears: – Dynamic 3D Binaural Audio. How Dirac is Optimizing the Future Sound Systems to Offer the Ultimate Listening Experience. In conversation with Mathias Johansson, Co-Founder & CPO at Dirac.

Mathias Johansson-VR For Our Ears- Dynamic 3D Binaural Audio. How Dirac is Optimizing the Future Sound Systems to Offer the Ultimate Listening Experience..png.png.png.png

Episode 19: In conversation with Mathias Johansson, Co-Founder & CPO at Dirac.

VR For Our Ears- Dynamic 3D Binaural Audio.

How Dirac is Optimizing the Future Sound Systems to Offer the Ultimate Listening Experience.

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My guest today is my new friend Mathias Johansson, Chief Product Officer and Co-founder of the Swedish company Dirac.

Mathias has a Master of Science and a Ph.D. in Signal Processing from Uppsala University. And, it was at Uppsala University 20 years ago that Dirac was founded by Mathias and fellow PhD’s students with the vision to revolutionize the way we hear sound. Sound and signal processing is at the heart of Dirac’s journey.

Today, the company delivers optimized sound for mobiles, VR, AR, auto-motives, residential and commercial environments. Mathias is deeply passionate about building great products and any advanced technology that can lead to a real change makes him tick. His current role is to define and plan new products.

He and his team are making bad audio sound better with a software technology that can upgrade any sound system without expensive hardware upgrades. They are offering better, cleaner and louder sound to the many people! Dirac is “the sound pioneer” and “the complete supplier of solutions for digital audio signal processing.”

In this episode, Mathias and I are discussing VR for Our Ears: Dynamic 3D Binaural Audio – Optimizing future sound systems to offer the ultimate sound experience.

This episode has been binaural recorded, so to experience the 3D Sound Listening Experience, put on your headphones.

Get in touch

Full version vlog episode

3D Binaural Audio | 3D Sound Design | Dirac | Listening Experience | Signal Processing

We are here to change the world of sound

Mathias Johansson, Co-Founder & CPO at Dirac Tweet

SOUNDBITES

#1 The Story Behind Dirac’s Mission on Changing the World of Sound Listening. (04:20)
#2 Listening Fatigue: The Task of a Speaker and the Biggest Challenges with Existing Sound Systems. (09:13)
#3 How Dirac is Making Bad Audio Sound Better with Software. (14:53)
#4 What is 3D Binaural Audio and Ambisonics, and How does it Hack Our Brain? (17:54)
#5 What You as an Audience can Expect from a 3D Binaural Sound Experience. (31:13)
#6 How Head Tracking will Forever Change the Way We are Listening to Sound. (39:18)
#7 How 3D Binaural Audio and Hack Tracking will Transform Virtual Experiences. (45:49)
#8 3D Sound Use Cases that are Starting to Gain Momentum. (50:23)
#9 Best Practices on How Brands can Use 3D Binaural Sound in their Audio Design Process. (52:47)
#10 What does the Future of 3D Binaural Audio Sound Like? (55:40) 

The Story Behind Dirac’s Mission on Changing the World of Sound Listening.

Mathias Johansson: "We started playing around with what's called you know inversion filters to remove all this coloration from the speaker and the difference it made in those early...

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Listening Fatigue: The Task of a Speaker and the Biggest Challenges with Existing Sound Systems.

Mathias Johansson: "Speakers are really there for one reason and that's to reproduce as faithful as possible the sound that somebody has created for your ear. The idea is...

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How Dirac is Making Bad Audio Sound Better with Software.

Mathias Johansson: "The first thing we do is that we always measure the speaker or the headphone acoustically, we send out frequency sweeps, so we check all the different...

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What is 3D Binaural Audio and Ambisonics, and How does it Hack Our Brain?

Full version Podcast and Vlog Episode Watch & Listen Support by listening, subscribing and sponsoring! Spotify Apple Google-play Youtube

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What You as an Audience can Expect from a 3D Binaural Sound Experience.

Mathias Johansson: "It is about being there at another location. Travelling in space and time somehow. For myself I am a big NBA fan, and that is my dream...

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3D Sound Use Cases that are Starting to Gain Momentum.

Support by listening, subscribing and sponsoring! Spotify Apple Google-play Youtube Full version Podcast and Vlog Episode Watch & Listen

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How 3D Binaural Audio and Head Tracking will Transform Virtual Experiences.

Mathias Johansson: "I think that's that's something that can really make a difference. I'm looking for the first kind of virtual concert app or company that really does this...

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How Head Tracking will Forever Change the Way We are Listening to Sound.

Mathias Johansson: "Well clearly gaming and movies. That's for sure more. VR and AR not so much yet, but it's coming. Clearly it is coming. It is just a...

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Best Practices on How Brands can Use 3D Binaural Sound in their Audio Design Process.

Mathias Johansson: "It's this sense of movement, this spatial aspect that's been forgotten, and you can really do a lot with that. It's a different dimension to your communication...

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What does the Future of 3D Binaural Audio Sound Like?

Mathias Johansson: "I think that if we look at 1500 years probably neural audio. Why should we have you know speakers and headphones? Why don't we just go directly...

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VR for Your Ears: Dynamic 3D Audio Is Coming Soon

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